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ASSAULT
Contenders must fire several weapons in an attempt to hit a target, win ten points, and send the gladiator flying into the pool behind them. They must do this within a 60 second time constraint, all while gladiators are firing 100-mph missiles toward them. The first station is a slingshot, followed by a cannon, then a sandbox containing an arrow. Contenders must find this arrow and use it for the next weapon, the crossbow.
Time: 60 sec.
Points: 10 pts. for target hit; 1 pt. for individual weapon fired.
EARTHQUAKE
Coming soon.
Time: 30 sec.
Points: 10 pts. for wrestling gladiator off platform.
ELIMINATOR
Coming soon.
Time: Untimed.
Points: 1/2 second head start for every point in lead (ex. 5 pt. lead = 2 1/2 sec. head start).
GAUNTLET
Coming soon.
Time: 30 sec.
Points: 2 pts. each for moving from one zone to the next (ten pts. possible).
HANG TOUGH
Coming soon.
Time: 60 sec.
Points: 10 pts. for reaching the gladiator's platform, 5 pts. for draw.
HIT & RUN
Coming soon.
Time: 30 sec.
Points: 2 pts. for each successive crossing off bridge.
JOUST
Coming soon.
Time: 30 sec.
Points: 10 pts. for defeating gladiator, 5 pts. for draw.
POWERBALL
Coming soon.
Time: 60 sec.
Points: 2 pts. for each goal.
PYRAMID
Coming soon.
Time: 60 sec.
Points: 10 pts. for reaching the top of the pyramid, 5 pts. for reaching the dotted line.
THE WALL
Coming soon.
Time: 60 sec.
Points: 10 pts. for reaching the wall summit.
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